Feet stick to the ground weird while running.
Hey, so in my animations my character's feet stick to the ground weird while running. I have a brief moment in each step of running where I am off the ground completely and it is sucking the model down and slowing down my pace as well. Is there a quick fix for this or do I need to record running without my feet leaving the ground? Also will this screw up jumping animations too?
I am currently working on a game in UE4.
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can you share the input video ? If private, you can send it to support@deepmotion.com