Joint Names are not unique
I am using a Genesis 8 custom Character along with purchased clothing content and hair. Is there any way to manually edit the joint names before exporting OR is there a setting in DAZ3D to force unique joint names upon export?
I saw a previous answer that suggested installing a whole separate runtime folder for the character and that is pretty clunky and not really an option for me right now.
Any suggestions would be helpful.
Like
Follow
Reply