Reproduce a 3D animation

Hi,
my question may seem strange but I wanted to know something

You can reproduce a 3D animation from a simple video, okay
But is it also possible with your tool to reproduce a 3D animation (fbx format for example) into another 3D animation?
I know the question may seem silly because if I already have a 3D animation why reproduce the same 3D animation? lol
But it was just to see if you could do it
Thanks in advance

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  • It's recommended to use real person's video as the input. However if you use a rendered human character animation as the input it may work if the rendered image looks realistic. Obviously every time you reproduce an animation from a rendered animation the quality will degrade. So it's not the common work flow.

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    • Deep Motion Thank you for your reply
      But is it possible to use a rendering technology from an animated 3D scene instead of a video?
      That is to say import as source an animation in .fbx format for example instead of a video?
      It is to experiment a technical study and I would like to know if with your Deepmotion system it is possible to do this? or do you know of a system that can do this?
      Thanks

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  • No you can't import the animation from a .FBX as the input to Animate 3D. You can only only upload a video that to be converted into 3D animation.  For example you can render out the .FBX into a video and then upload the video to Animate 3D to perform a capture if the rendered animation is realistic style humanoid.

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    • Deep Motion Okay, but technically it is possible to set up a scene import system with a 3D interface, and to reproduce an identical reproduction from this animation scene?
      Could you set this up?

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  • Here is a picture of the description

     

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    • Wyster Vinz If you already have the animation in fbx format, you could retarget your animation to another character using a 3D modeling software like Blender.

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