Unreal Engine support
I just watched the Unity tutorials on creating a Self Balancing characters. Now since we dont use Unity and specialize in UE4 I tried duplicating everything in UE4. I found it hard to map Unity to UE4 and there were some glitches as well. Is there a comparable tutorial for UE4 ? Or are we supposed to use the Avatar rig editor - we have a complex custom character, much like your self balancing dog, and would like to build it "by hand".
Thanks for the help.