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Re: DAZ3d custom character upload error (joints with spaces)
@Kevin Generic Thanks for the clarification. Yes, we have some known issues with the Gen8 model and Gen3 model regarding either loading it into Animate 3D or applying the animation onto the original…
Nicky-DeepMotion
Nicky_He
yesterday
Issues
Reported - view
Re: DAZ3d custom character upload error (joints with spaces)
Hi @Kevin Generic , thanks for letting us know this issue. Could you provide us the model you are using? You can send it to the support email support@deepmotion.com .…
Nicky-DeepMotion
Nicky_He
yesterday
Issues
Reported - view
Re: Download Skeleton Rig for Unreal Engine 4
Hi @Triaxial ThreeD , We are now including mesh in our default character's fbx output. You will be able to import it into Unreal, and the rest is standard Unreal animation retargeting process.…
Nicky-DeepMotion
Nicky_He
4 wk ago
Questions & Answers
Reported - view
Re: can't import fbx model
Hi @Alice Prum , It seems that your model's size is very huge. Can you scale it to a real human size? (around 1.5m-2m)? Please also check the unit you are exporting.…
Nicky-DeepMotion
Nicky_He
1 mth ago
Questions & Answers
Reported - view
Re: Download Skeleton Rig for Unreal Engine 4
Hi @Triaxial ThreeD , Thanks for the suggestion. We are working on this and will release something soon :) Best, DeepMotion Team
Nicky-DeepMotion
Nicky_He
1 mth ago
Questions & Answers
Reported - view
Re: FBX doesn't look good.
@Chetan Gogoi Hi Chetan, are you also trying to import downloaded Animate3D standard character into Blender and Unreal?
Nicky-DeepMotion
Nicky_He
1 mth ago
Issues
Reported - view
Re: FBX doesn't look good.
Hi Vitalii, The output for our standard characters currently doesn't have mesh in the fbx. It seems that Blender and Unreal both have some issues related to importing skeleton-only fbx.…
Nicky-DeepMotion
Nicky_He
1 mth ago
Issues
Reported - view
Re: Did anyone have any luck animating Genesis figures?
Hi @Shadi I. , just want to follow up on this, have you managed to solve this issue? If not, we can take a look at your asset.
Nicky-DeepMotion
Nicky_He
3 mths ago
Questions & Answers
Reported - view
Re: T Pose Issue
Hi Jake, you can take a look at our custom character FAQ: https://forum.deepmotion.com/t/h7hmwhj/animate-3d-custom-character-faq If you are sure that the character is posed in T pose, i.e.…
Nicky-DeepMotion
Nicky_He
3 mths ago
Questions & Answers
Reported - view
Re: Animate 3D - Custom Character FAQ
@Cleo Thrower Hi, what we are recommending here is to use an average human scale. This is to achieve better result when applying physics simulation on the character.
Nicky-DeepMotion
Nicky_He
3 mths ago
Questions & Answers
Reported - view
Re: Did anyone have any luck animating Genesis figures?
Hi @Shadi I. it is possible that the model's hierarchy does not match our requirement. You can find our requirement in the forum's custom character FAQ. https://forum.deepmotion.…
Nicky-DeepMotion
Nicky_He
3 mths ago
Questions & Answers
Reported - view
Re: Does Deep Motion support finger tracking?
Hi @Alan Kent , we would like to confirm with you that you are retargeting our default character (the download file does not have mesh) onto your custom character in Unity.…
Nicky-DeepMotion
Nicky_He
3 mths ago
Questions & Answers
Reported - view
Re: Guidance on FBX -> Blender Settings
Hi Jesse, I assume that you are working with our standard characters. ( Default Character Type is selected) The output fbx package of this type does not have mesh included.…
Nicky-DeepMotion
Nicky_He
5 mths ago
1
Questions & Answers
Reported - view
Re: How to import into Unity
Hi @Bryan Aamot , have you set up the Rig Type to Humanoid for both the character you downloaded from our service, and the character you are retargeting the animation to?…
Nicky-DeepMotion
Nicky_He
5 mths ago
Questions & Answers
Reported - view
Re: How to import into Unity
Hi Bryan, After you created the animation controller, have you dragged it on to your target character in the scene? In Unity, you can check it by: 1. Click on the character GameObject. 2.…
Nicky-DeepMotion
Nicky_He
5 mths ago
2
Questions & Answers
Reported - view
Nicky-DeepMotion
Nicky_He
15
3
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